This part of the FAQ covers K-ON!!, Ookami-san to shichinin no nakamatachi, and Shinryaku! Ika Musume!. Again, straight from the source:
K-ON!!
Q: When you play 03-034 "Akiyama Mio" (Blue 1/2 character 10/20. When this character comes into play, look at the top 4 cards of your library. Take any "Kashi Sakuseichuu" cards and put them into your hand, and put the remaining cards on the bottom of your deck), how many Kashi Sakuseichuu cards can you take at once?
A: You can take up to 4. If 2 of the 4 are Kashi, then you can take both. If all 4 happen to be Kashi, then you can take all 4 and put them into your hand.
Q: If you have a 03-058 "Nakano Azusa" (Yellow 2/2 character 20/10. If this character has the highest cost of characters in your field, then this card gets +30/+30), and you have other 2 cost characters out, does the effect still work?
A: Yes, it does.
Q: If you play 03-120 "Obentou zukuri" (Making a boxed lunch) (Green 0/1 event. Main/Jibun: Put the top 2 cards from your deck into your trash pile. If the combined source of the two cards is 3 or less, the next character you play gets -2 cost. If the combined source of the two cards is 4, then the next character you play gets -4 cost.), can you use that to pay for a combi card? (For example, playing a 4/1 Yui/Mio combi for free without discarding a card)
A: Yes, you can.
Q: If my opponent attacks with a tennen 2 character, can I play "Jiki karuiongakubu bucho?" (The next K-ON club president?) (Yellow 0/2 event. Approach/both: One of your characters gets cost +2 until the end of the turn. Draw a card at the end of the turn) on one of my 2 cost characters and then block?
A: Yes, you can. You can play event cards both before and after blockers are chosen.
Q: Does the effect of 03-037 "Akiyama Mio" (blue 2/2 character 0/0. 1 (Main/Both): This character gets +10/+10 for each "megane" character you have on your field" effect last for the whole game?
A: No, it lasts until the end of the turn.
Q: If you play "matamata gakuensai!" (Let's do the gakuensai again!) (Red 4/1 event. Approach/Jibun: After this turn is over, take another turn starting at the approach phase), then do I get to draw a card and untap my characters?
A: No, you do not. You start at the approach phase and the 2nd turn is over when you finish the approach phase.
Q: If I play "Minna Kyousou dayo" (Yellow 1/1 event. Main/Jibun: Your opponent cannot block your characters this turn. when you you\hit the opponent for a point, instead draw a card.), do any "when your opponent gets hit for a point" effects go into play?
A: No, because you're drawing a card instead of hitting the opponent for a point, so none of those effects go through.
Q: If i have a 03-013"Hirasawa Yui & Nakano Azusa" combi card, and nothing else in my trash pile, what is the power of 03-013 "Hirasawa Yui & Nakano Azusa" (Red 4/1 character 0/0. This character gets +10/+0 for each "Hirasawa Yui" in your trash pile, and +0/+10 for each "Nakano Azusa" in your trash pile).
A: The combi counts as both a Hirasawa Yui and a Nakano Azusa, so it gets both of the bonus's, making it a 10/10.
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Ookami san to shichinin no nakamatachi
Q: If I attack with a 01-045 "Majolica le Fay" (Green 3/1 character 30/0. When this character is approaching, it cannot be trashed."), and my opponent plays "Shouko Shashin" (Picture of evidence) (Blue 0/1 event. Approach/opponent: Pick one of the opponent's characters. That character cannot use their card ability until the end of the turn), will that cancel out Majolica's ability?
A: No, because you can only use it on active card texts, not passive card texts.
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Shinryaku! Ika Musume
Q: If i play "Kami Drummer Geso!" (Godlike drummer-geso!) (Red 2/2 event. Main/Jibun: One of your "Ika Musume" characters gets +10/+10 and "Ongaku" until the end of the turn) on one of my Ika Musume characters, and then I play 02-124 "Backstage Pass" (This card can only be played on a character with "ongaku". Main/both: Move the character this is attached to and this card to either the main area, or the support area. You can only do this once per turn), will the Backstage Pass go away at the end of the turn once the Ika Musume card loses "Ongaku"?
A: No, it won't. It will remain on the Ika Musume.
Q: Can I use events/abilities that target an "Ika Musume" character on a "Mini Ika" or "Nise-Ika Musume" character?
A: No, you cannot. You can only use them on characters that say "Ika Musume".
Q: If i approach with 01-038 "Aizawa Takeru" (Red 3/2 character 30/20. When this character approaches, this card, and one of your "Ika Musume" cards each get +20/+20 until the end of the turn) that has a "Ika Musume no kaburimono (Ika Musume headpiece)" (Blue 1/2 support. The character that this is attached to counts as an "Ika Musume") attached to it, can I give Takeru +40/+40?
A: Yes, you can. Once for him, and once for the Ika Musume powerup (since the Ika Musume Kaburimono makes him count as an Ika Musume, too)
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An English source for all things related to the "Precious Memories" TCG! K-ON, Bakemonogatari, Hidamari Sketch, Ika Musume, and many other series! English rules, English translations, FAQ sections, and English deck lists to come!
Tuesday, July 5, 2011
FAQ Part 4 - K-ON!!, Ookami-san, Ika Musume
FAQ: Part 3 - Bakemonogatari/Katanagatari
This part of the FAQ covers Bakemonogatari and Katanagatari. Again, straight from the source:
Bakemonogatari:
Q: If I play 01-008 "Hachikuji Mayoi" (Blue 2/2 character 20/20. When this character comes into play, the opponent discards a card. At the end of the turn, the opponent draws a card) when they have 0 cards in their hand, do they still draw a card at the end of the turn?
A: No, they don't. Because they couldn't discard a card, the effect never happens.
Q: Does 01-011 "Sengoku Nadeko" (Blue 4/1 character 0/40. Whenever a character becomes tapped, this character gets +10/+0 until the end of the turn) get +10/+0 anytime a character becomes tapped when attacking or blocking?
A: Yes, anytime for any reason a character becomes tapped, this character gets +10/+0 for each one.
Q: Does the ability of 01-017 "Hanekawa Tsubasa" (Blue 4/1 character 30/40. Whenever you play a character, give one of your characters +10/+0 or +0/+10 until the end of the turn) work when you play this card, too?
A: Yes, when you play this card, you can then give one of your characters the +10/+0 or +0/+10 bonus until the end of the turn.
Q: Does 01-093 "Bakemonogatari" (Blue 0/2 event. Main/Jibun: All "Bakemonogatari" characters get +10/+10 until the end of the turn. At the end of the turn, draw a card.) give your opponent's Bakemonogatari characters +10/+10 until the end of the turn as well?
A: Yes, it does. All Bakemonogatari characters in play on both sides get +10/+10.
Q: If you play 01-094 "Watashi no Himitsu" (My secret) (Blue 0/1 event. Main/both: The opponent use any events for the rest of the turn), can the opponent use events with "Break" if you hit them for a point that turn?
A: No, they cannot. No events, whether its from the hand, or from break, can be used the turn the opponent plays "Watashi no Himitsu"
Q: If you play 01-120 "Taijinkyoufushou" (anthropophobia) (Red 1/1 Event. Approach/jibun: Return one character of yours that is being blocked by an opponent's character to your hand. Then, put a character that has the same name as that character into play tapped), can you put out the same character that you returned to your hand?
A: Yes you can. You can also put out a "conbi" character if you want to.
Q: If you attack with 01-031 "Hachikuji Mayoi" (Yellow 4/1 character 40/30. 0: (Approach/Jibun): Take this character and the opponent's character that blocked this card, and move both to the support area.) and the opponent blocks it, can you use Mayoi's ability and then return Mayoi to your hand using "Taijinkyoufushou"?
A: No, you cannot. After the Mayoi effect is finished, the characters are no longer approaching or being blocked by a character, so you can't play the event.
Q: If you hit the opponent with a point with P-002 "Senjyougahara Hitaki & Araragi Koyomi" (red 4/1 character 40/40. Combi. If this character hits the opponent for a point, you can choose one of their cards in their point pile and turn it face down.) and the card is a "break" card, can you turn the card face down before the opponent can use the break ability?
A: Yes, you can. Once you hit the opponent for a point, the ability from the combi activates first before the opponent can use break.
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Katanagatari:
(The first 4 questions are about Kyouken, so I'll just translate the card first before the questions come up)
01-080 Maniwa Kyouken - Green 3/1 character 30/10. If this card is flipped over as the result of getting hit by a point from the opponent, then you can choose to put this card directly into play.
Pretty much, if you get hit for a point, and Kyouken comes up, it goes directly into play for free. So not only do you not take a point (because the card is now in play), but you get a free 30/10 character.
Q: When I get hit for a point and "Maniwa Kyouken" comes up, do I have to pay the cost in order to get Kyouken into play?
A: No, it comes into play for free.
Q: If you have 5 characters in your main area and you get hit for a point and "Maniwa Kyouken" comes up, can you trash one of your main area characters and put Kyouken into play?
A: Yes, you can.
Q: If you are at 6 points and you get hit for a 7th point, but the 7th point card is "Maniwa Kyouken", can you put it into play?
A: No, the game immediately ends whenever a player is hit for a 7th point.
Q: If my opponent attacks me with 01-011 "Hirasawa Yui" (Red 4/1 character 40/30. Tennen 2. Whenever this character hits the opponent for a point, the top card of the library gets put in the point pile face down.) or P-002 "Senjyougahara Hitaki & Araragi Koyomi" and "Maniwa Kyouken" is the card that gets put as a point, can I still put Kyouken into play?
A: Yes, you can. Face up or face down is irrelevant for this card, unlike break.
Q: If i play 01-120 "Seitou Bouei" (Sword of absolute defense) "Green 0/2 event. Approach/both: One of your characters becomes a 0/50 until the end of the turn" on 01-015 "Yasuri Shichika" (Red 4/1 character 40/40), and it becomes a 0/50, and then my opponent plays "Makkou Shoubu" (Head to head battle) (Red 2/2 event: Approach/both: Choose one attacking and one blocking character. Return the AP/DP of both cards to their original AP/DP), does my Shichika become a 40/40 again?
A: Yes, it does.
Q: With the effect of 01-065 "Maniwa Koumori" (Yellow 3/2 character 30/30. 0: (Main/Jibun) Change the name of this card to the name of another character), can I change the name to a character that's not on the playfield at the moment?
A: Yes, you can.
Ok that's all for this FAQ! Next time will be K-on!!, Ookami san, and Ika Musume!
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Bakemonogatari:
Q: If I play 01-008 "Hachikuji Mayoi" (Blue 2/2 character 20/20. When this character comes into play, the opponent discards a card. At the end of the turn, the opponent draws a card) when they have 0 cards in their hand, do they still draw a card at the end of the turn?
A: No, they don't. Because they couldn't discard a card, the effect never happens.
Q: Does 01-011 "Sengoku Nadeko" (Blue 4/1 character 0/40. Whenever a character becomes tapped, this character gets +10/+0 until the end of the turn) get +10/+0 anytime a character becomes tapped when attacking or blocking?
A: Yes, anytime for any reason a character becomes tapped, this character gets +10/+0 for each one.
Q: Does the ability of 01-017 "Hanekawa Tsubasa" (Blue 4/1 character 30/40. Whenever you play a character, give one of your characters +10/+0 or +0/+10 until the end of the turn) work when you play this card, too?
A: Yes, when you play this card, you can then give one of your characters the +10/+0 or +0/+10 bonus until the end of the turn.
Q: Does 01-093 "Bakemonogatari" (Blue 0/2 event. Main/Jibun: All "Bakemonogatari" characters get +10/+10 until the end of the turn. At the end of the turn, draw a card.) give your opponent's Bakemonogatari characters +10/+10 until the end of the turn as well?
A: Yes, it does. All Bakemonogatari characters in play on both sides get +10/+10.
Q: If you play 01-094 "Watashi no Himitsu" (My secret) (Blue 0/1 event. Main/both: The opponent use any events for the rest of the turn), can the opponent use events with "Break" if you hit them for a point that turn?
A: No, they cannot. No events, whether its from the hand, or from break, can be used the turn the opponent plays "Watashi no Himitsu"
Q: If you play 01-120 "Taijinkyoufushou" (anthropophobia) (Red 1/1 Event. Approach/jibun: Return one character of yours that is being blocked by an opponent's character to your hand. Then, put a character that has the same name as that character into play tapped), can you put out the same character that you returned to your hand?
A: Yes you can. You can also put out a "conbi" character if you want to.
Q: If you attack with 01-031 "Hachikuji Mayoi" (Yellow 4/1 character 40/30. 0: (Approach/Jibun): Take this character and the opponent's character that blocked this card, and move both to the support area.) and the opponent blocks it, can you use Mayoi's ability and then return Mayoi to your hand using "Taijinkyoufushou"?
A: No, you cannot. After the Mayoi effect is finished, the characters are no longer approaching or being blocked by a character, so you can't play the event.
Q: If you hit the opponent with a point with P-002 "Senjyougahara Hitaki & Araragi Koyomi" (red 4/1 character 40/40. Combi. If this character hits the opponent for a point, you can choose one of their cards in their point pile and turn it face down.) and the card is a "break" card, can you turn the card face down before the opponent can use the break ability?
A: Yes, you can. Once you hit the opponent for a point, the ability from the combi activates first before the opponent can use break.
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Katanagatari:
(The first 4 questions are about Kyouken, so I'll just translate the card first before the questions come up)
01-080 Maniwa Kyouken - Green 3/1 character 30/10. If this card is flipped over as the result of getting hit by a point from the opponent, then you can choose to put this card directly into play.
Pretty much, if you get hit for a point, and Kyouken comes up, it goes directly into play for free. So not only do you not take a point (because the card is now in play), but you get a free 30/10 character.
Q: When I get hit for a point and "Maniwa Kyouken" comes up, do I have to pay the cost in order to get Kyouken into play?
A: No, it comes into play for free.
Q: If you have 5 characters in your main area and you get hit for a point and "Maniwa Kyouken" comes up, can you trash one of your main area characters and put Kyouken into play?
A: Yes, you can.
Q: If you are at 6 points and you get hit for a 7th point, but the 7th point card is "Maniwa Kyouken", can you put it into play?
A: No, the game immediately ends whenever a player is hit for a 7th point.
Q: If my opponent attacks me with 01-011 "Hirasawa Yui" (Red 4/1 character 40/30. Tennen 2. Whenever this character hits the opponent for a point, the top card of the library gets put in the point pile face down.) or P-002 "Senjyougahara Hitaki & Araragi Koyomi" and "Maniwa Kyouken" is the card that gets put as a point, can I still put Kyouken into play?
A: Yes, you can. Face up or face down is irrelevant for this card, unlike break.
Q: If i play 01-120 "Seitou Bouei" (Sword of absolute defense) "Green 0/2 event. Approach/both: One of your characters becomes a 0/50 until the end of the turn" on 01-015 "Yasuri Shichika" (Red 4/1 character 40/40), and it becomes a 0/50, and then my opponent plays "Makkou Shoubu" (Head to head battle) (Red 2/2 event: Approach/both: Choose one attacking and one blocking character. Return the AP/DP of both cards to their original AP/DP), does my Shichika become a 40/40 again?
A: Yes, it does.
Q: With the effect of 01-065 "Maniwa Koumori" (Yellow 3/2 character 30/30. 0: (Main/Jibun) Change the name of this card to the name of another character), can I change the name to a character that's not on the playfield at the moment?
A: Yes, you can.
Ok that's all for this FAQ! Next time will be K-on!!, Ookami san, and Ika Musume!
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